Episode 15 – A Real Pain in the Deck
Our heroes deliberate on how to handle their startling discovery. Azlo comes clean. Tokas hears a squeaking down below. Shabba gets attacked by the darkness.
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Our heroes deliberate on how to handle their startling discovery. Azlo comes clean. Tokas hears a squeaking down below. Shabba gets attacked by the darkness.
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With a sharp eye on the cargo hold, our heroes continue their journey toward the Isle of Triviset, only to discover they may be in for a rough ride home. Azlo makes the most of his downtime. Tokas invents a new friend. Shabba does some recon.
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Under sail and overconfident, the party takes to life aboard ships like a squid in grog. Tokas reveals the secrets of maritime navigation. Azlo introduces himself to the crew… so he can low-key interrogate them. Shabba invests in barley futures.
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Finding themselves in desperate need of aid, our heroes make haste to Ezrik’s house beneath the looming threat of missing their boat. Tokas learns an important lesson. Shabba has a meltdown. Azlo gets used to taking orders.
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Determined to keep a low profile, the fellas don disguises and bother people for intel on their forthcoming quest. Shabba shops in a shawl. Azlo hosts a slumber party. Tokas finally takes his experimenting too far.
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The party receives a job offer and makes plans to follow through on it. Tokas gets hands-on with the merchandise. Azlo negotiates a deal. Shabba seeks advice from an old sea dog.
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Our heroes beseech the Alchemists’ Guild, only to find that preferential treatment is derived through monetary means. That’s definitely not an allegory for anything. Azlo makes budgetary considerations. Shabba lets Stripey do the heavy lifting. Tokas cleans house, confronts his master, and makes a decision that may alter his future – and the course of Read more about Episode 9 – Net Neutralchemy[…]
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Following a brief period of imprisonment for a good deed gone wrong, the party returns home to Nennept to report their findings to Rycenth Clouden. Shabba revels with an old friend. Tokas voices his suspicions. Azlo hits pay dirt.
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Our heroes set off on the road back to Nennept, only to run afoul of some foul waters. Tokas makes good on a theory. Shabba finds a soapbox. Azlo takes a dive.
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It’s a race against time and also zombies as our heroes attempt the most daring rescue the town of Pilshire has ever seen. Tokas hangs by a thread. Azlo can’t show off his pipes, and explains why. Shabba does some tribal name-dropping.
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After learning the location of their quarry, our heroes attempt to make contact with mixed results. Azlo changes his tune. Shabba improves his feng shui. Tokas tosses a sound grenade.
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As the party arrives in the town of Pilshire, a fortunate turn of events is soon overshadowed by a pair of much unfortunate-er ones. Shabba delivers a letter via airmail. Tokas flirts with temptation. Azlo finds new ways to inspire his comrades.
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New threats arise as the party searches Letwick for clues as to its perplexing condition.
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Our heroes spend a night in the frontier town of Letwick, where a great many secrets are waiting to be uncovered – not to mention a secret or two they’ve been keeping from one another.
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Responding to a parchment advertisement seeking brave local adventurers, goliath ranger Shabba Daba’dei (Jay Staudt) and rock gnome fighter Tokas Alton (Sean Abrams) arrive at the home of halfling bard Azlo Tendertoe (Bryan Staudt) to inquire after his particular ambitions. This 5E DnD campaign is run by Dungeon Master Thayne Bohman.
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The Damage Guild is a brand-new 5th Edition Dungeons and Dragons actual-play adventure podcast with a focus on worldbuilding, collaborative storytelling, and character-driven narrative, with plenty of improvised comedy shenanigans thrown in for good measure. New episodes every Monday starting April 16th, 2018. In this special preview episode, we’ll meet our heroes and get a Read more about Episode 0 – Series Preview[…]
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